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Nov 22nd, 2009 at 12:19 am
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How To: Plots

Plots - (Read 714 Times)
 
Wodi
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taking a break from the game. dont know when ill be back
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Post Icon Posted: Jul 29th, 2008 at 01:18 am

EEk, just looked and realized we dont have much on them in here. sorry guys. anyway, here ya go. note this stuff can be more organized later. soro or anybody else, if you wanna do it be my guest.

the first thing you would submit in the plot is via pm to a mod (one who isnt involved so there is no chance for somebody saying it was rigged- soro if nobody else) is:
1: your stats, any items you have, skills, etc. bascially, send him your sig. do the same for the person you are plotting against.
2: in character reasoning for it. set up the story behind the plot.
3: the steps that are to occur in the plot. details are important here, as they can hurt you if you are not specific enough.

now, keep in mind plots go on realism. a stab in the heart, will lead to a death. keep in mind it could turn around on you though... if realism has a chance of it happening. if you have somebody at knifepoint, i doubt he could do that much about it.

also, keep in mind you can send in counter plots if you believe you are being lured into a plot... and willingly walk into it. having a counter plot of ... has 50 guards around him at all times will be negated and thrown out.
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Xing Cao



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Post Icon Posted: Jan 21st, 2009 at 03:16 pm

The rules have been lenient so far, but we're now going to enforce further realism rules.

You must have proof that an action has taken place before you put it into a plot. For example, you cannot declare that there have been pits placed outside of your house, you must have the pits dug outside of your house first.

This goes for any action from now on, from asking bandits to help with you to having an assassin attack (the assassin must be present within rp or some other logical manner)
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